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Fire emblem awakening citra laggy6/6/2023 ![]() The reason for the whole thing is related to 2 bugs / missing features in texture forwarding: I'm not going to integrate it probably as I don't know if it causes regressions and I'm not sure how to best convert between texture formats. I do have a working solution but it's pretty slow and hacky code. Earlier today, I've been investigating why Pokemon outlines fail.
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